Strength
2
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
9
 
Big Guns
25
 
Energy Weapons
40
 
Explosives
17
 
Lockpick
30
 
Medicine
35
 
Melee Weapons
11
 
Repair
40
 
Science
28
 
Small Guns
17
 
Sneak
22
 
Speech
9
 
Unarmed
40
 
Thief
Level 1
ST 2 PE 5 EN 9 CH 1 IN 9 AG 5 LK 9
Unarmed, Repair, and Energy Weapons
Level 2
Energy Weapons +8 (40), Lockpick +8 (30), Science +3 (28)
Thief
Bobblehead (Medicine)
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