Strength
5
 
Perception
9
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
8
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
52
 
Lockpick
50
 
Medicine
38
 
Melee Weapons
16
 
Repair
24
 
Science
50
 
Small Guns
50
 
Sneak
20
 
Speech
8
 
Unarmed
14
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 7 EN 4 CH 1 IN 9 AG 7 LK 7
Explosives, Science, Lockpick
Level 2
Lockpick +6 (43), Explosives +13 (50)
Intense Training (PE)
Level 3
Small Guns +19 (39)
Intense Training (PE)
Level 4
Small Guns +11 (50), Lockpick +5 (50), Medicine +3 (27)
Educated
Level 5
Science +11 (50), Medicine +11 (38)
Comprehension
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