Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
95
 
Big Guns
83
 
Energy Weapons
83
 
Explosives
83
 
Lockpick
98
 
Medicine
83
 
Melee Weapons
83
 
Repair
83
 
Science
94
 
Small Guns
83
 
Sneak
83
 
Speech
95
 
Unarmed
83
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Light Step
Mister Sandman
Mysterious Stranger
Nerves of Steel
Ninja
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 7 AG 7 LK 7
Lockpick, Repair, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Endurance)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Luck)
Bobblehead (Sneak)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Covert Ops
Ant Might
Level 2
Lockpick +2 (52), Repair +16 (63)
Intense Training (PE)
Level 3
Small Guns +18 (53)
Intense Training (EN)
Level 4
Melee Weapons +18 (50)
Educated
Level 5
Speech +21 (41)
Comprehension
Level 6
Barter +21 (41)
Toughness
Level 7
Energy Weapons +9 (41), Explosives +4 (36), Big Guns +8 (40)
Gunslinger
Level 8
Sneak +21 (53)
Strong Back
Level 9
Unarmed +21 (53)
Commando
Level 10
Sneak +12 (65), Medicine +9 (41)
Mysterious Stranger
Level 11
Energy Weapons +11 (52), Science +10 (60)
Mister Sandman
Level 12
Small Guns +11 (64), Science +10 (70)
Silent Running
Level 13
Science +5 (75), Medicine +16 (57)
Sniper
Level 14
Speech +7 (48), Explosives +11 (47), Medicine +3 (60)
Cyborg
Level 15
Speech +2 (50), Explosives +3 (50), Barter +9 (50), Big Guns +7 (47)
Light Step
Level 16
Lockpick +3 (55), Explosives +5 (55), Barter +5 (55), Big Guns +8 (55)
Better Criticals
Level 17
Lockpick +2 (57), Unarmed +2 (55), Speech +5 (55), Explosives +2 (57), Barter +2 (57), Melee Weapons +6 (56), Big Guns +2 (57)
Action Boy/Girl
Level 18
Sneak +5 (80), Melee Weapons +16 (72)
Concentrated Fire
Level 19
Lockpick +3 (60), Unarmed +5 (60), Speech +5 (60), Explosives +3 (60), Barter +3 (60), Big Guns +2 (59)
Adamantium Skeleton
Level 20
Energy Weapons +1 (63), Lockpick +3 (63), Explosives +3 (63), Barter +2 (62), Melee Weapons +8 (80), Medicine +1 (61), Big Guns +3 (62)
Grim Reaper's Sprint
Level 21
Energy Weapons +4 (67), Lockpick +4 (67), Explosives +4 (67), Medicine +9 (70)
Ninja
Level 22
Speech +13 (73), Barter +8 (70)
Puppies!
Level 23
Repair +8 (71), Explosives +3 (70), Medicine +5 (75), Big Guns +5 (67)
Quantum Chemist
Level 24
Small Guns +6 (70), Lockpick +2 (69), Unarmed +10 (70), Big Guns +3 (70)
Explorer
Level 25
Energy Weapons +8 (75), Explosives +3 (73), Barter +5 (75), Big Guns +5 (75)
Pyromaniac
Level 26
Small Guns +10 (80), Unarmed +10 (80), Speech +1 (74)
Nerves of Steel
Level 27
Speech +6 (80), Repair +9 (80), Explosives +1 (74), Science +5 (80)
Solar Powered
Level 28
Lockpick +11 (80), Explosives +6 (80), Barter +4 (79)
Rad Absorption
Level 29
Energy Weapons +5 (80), Lockpick +5 (85), Barter +1 (80), Medicine +5 (80), Big Guns +5 (80)
Scrounger
Level 30
Lockpick +10 (98), Science +11 (94)
Almost Perfect
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