Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
35
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
34
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Repair, Small Guns, Science
Level 2
Barter +20 (35)
Intense Training (AG)
Level 3
Lockpick +20 (35)
Intense Training (AG)
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