Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Comprehension
Cyborg
Demolition Expert (3)
Entomologist
Fast Metabolism
Finesse
Intense Training (2)
Life Giver
Light Step
Mister Sandman
Nerd Rage!
Ninja
Pyromaniac
Rad Absorption
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 6 LK 6
Explosives, Science, and Small Guns
Level 2
Small Guns +3 (35), Explosives +4 (38), Science +12 (50)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Sneak +9 (27), Explosives +11 (50)
Intense Training (LK)
Level 4
Medicine +20 (46)
Comprehension
Level 5
Sneak +16 (43), Medicine +4 (50)
Entomologist
Level 6
Sneak +7 (50), Melee Weapons +13 (29)
Toughness
Level 7
Melee Weapons +20 (49)
Bloody Mess
Level 8
Explosives +2 (52), Science +7 (60), Melee Weapons +1 (50), Medicine +10 (60)
Strong Back
Level 9
Sneak +12 (62), Explosives +8 (60)
Rad Resistance
Level 10
Sneak +18 (80), Small Guns +2 (38)
Finesse
Level 11
Melee Weapons +20 (70)
Nerd Rage!
Level 12
Small Guns +10 (48), Melee Weapons +10 (80)
Robotics Expert
Level 13
Small Guns +2 (50), Lockpick +10 (30), Speech +2 (10), Repair +4 (30), Barter +2 (10)
Silent Running
Level 14
Lockpick +10 (40), Big Guns +10 (30)
Cyborg
Level 15
Lockpick +10 (50), Repair +10 (40)
Adamantium Skeleton
Level 16
Energy Weapons +20 (50)
Better Criticals
Level 17
Repair +10 (50), Big Guns +10 (40)
Pyromaniac
Level 18
Unarmed +10 (30), Big Guns +10 (50)
Mister Sandman
Level 19
Unarmed +20 (50)
Demolition Expert
Level 20
Speech +20 (30)
Ninja
Level 21
Speech +20 (50)
Chemist
Level 22
Barter +20 (30)
Chem Resistant
Level 23
Barter +20 (50)
Life Giver
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 24
Small Guns +10 (70), Energy Weapons +10 (70)
Fast Metabolism
Level 25
Lockpick +10 (70), Big Guns +10 (70)
Demolition Expert
Level 26
Unarmed +10 (70), Repair +10 (70)
Rad Tolerance
Level 27
Speech +10 (70), Barter +10 (70)
Demolition Expert
Level 28
Small Guns +5 (75), Energy Weapons +5 (75), Explosives +5 (75), Big Guns +5 (75)
Rad Absorption
Level 29
Small Guns +1 (76), Energy Weapons +1 (76), Lockpick +4 (74), Repair +4 (74), Explosives +1 (76), Science +4 (74), Medicine +4 (74), Big Guns +1 (76)
Light Step
Level 30
Small Guns +1 (84), Energy Weapons +1 (82), Lockpick +1 (80), Unarmed +3 (78), Speech +1 (88), Repair +3 (78), Explosives +1 (82), Barter +1 (88), Science +3 (78), Melee Weapons +1 (100), Medicine +3 (78), Big Guns +1 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
Tumblers Today => Lockpick +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Ant Might
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