Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
18
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
21
 
Small Guns
44
 
Sneak
19
 
Speech
17
 
Unarmed
15
 
Intense Training
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 6 IN 8 AG 6 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +4 (36), Lockpick +5 (35), Repair +4 (40), Medicine +5 (26)
Swift Learner
Level 3
Small Guns +6 (44), Lockpick +5 (40), Explosives +3 (18), Medicine +4 (30)
Intense Training (AG)
Bobblehead (Medicine)
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