Strength
7
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
6
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
23
 
Big Guns
37
 
Energy Weapons
60
 
Explosives
50
 
Lockpick
90
 
Medicine
80
 
Melee Weapons
80
 
Repair
80
 
Science
60
 
Small Guns
37
 
Sneak
95
 
Speech
29
 
Unarmed
90
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Intense Training (2)
Iron Fist (3)
Mysterious Stranger
Ninja
Paralyzing Palm
Rad Regeneration
Silent Running
Strong Back
Toughness
Level 1
ST 5 PE 4 EN 9 CH 1 IN 5 AG 8 LK 8
Explosives, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Lockpick +1 (30), Unarmed +3 (27), Sneak +6 (30), Explosives +1 (30), Medicine +4 (30)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Lockpick +2 (32), Unarmed +6 (33), Sneak +3 (33), Repair +1 (34), Science +3 (21), Medicine +1 (33)
Intense Training (ST)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 4
Lockpick +1 (36), Unarmed +4 (40), Sneak +4 (40), Science +5 (27), Medicine +2 (36)
Educated
Level 5
Lockpick +4 (40), Unarmed +2 (42), Sneak +2 (42), Repair +4 (39), Science +3 (30), Medicine +4 (40)
Comprehension
Ant Sight
Rad Regeneration
Level 6
Lockpick +3 (45), Unarmed +3 (45), Sneak +5 (47), Repair +2 (41), Science +3 (33), Medicine +3 (43)
Iron Fist
Barkskin
Level 7
Lockpick +4 (49), Unarmed +5 (50), Sneak +3 (50), Repair +1 (42), Science +3 (36), Medicine +3 (46)
Toughness
Level 8
Lockpick +1 (50), Sneak +5 (55), Repair +3 (45), Science +6 (42), Medicine +4 (50)
Iron Fist
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 9
Lockpick +5 (65), Unarmed +1 (61), Sneak +5 (70), Science +3 (55), Medicine +5 (55)
Iron Fist
Level 10
Unarmed +4 (65), Repair +5 (60), Science +5 (60), Medicine +5 (60)
Finesse
Level 11
Unarmed +5 (70), Sneak +5 (75), Melee Weapons +9 (40)
Mysterious Stranger
Level 12
Lockpick +5 (70), Unarmed +4 (74), Repair +5 (65), Melee Weapons +5 (45)
Bloody Mess
Level 13
Lockpick +5 (75), Unarmed +6 (80), Sneak +5 (80), Melee Weapons +3 (48)
Fast Metabolism
Level 14
Unarmed +5 (85), Sneak +5 (85), Melee Weapons +7 (55), Medicine +2 (62)
Cyborg
Level 15
Energy Weapons +1 (40), Unarmed +5 (90), Melee Weapons +10 (65), Medicine +3 (65)
Silent Running
Level 16
Lockpick +5 (80), Repair +4 (69), Melee Weapons +5 (70), Medicine +5 (70)
Action Boy/Girl
Level 17
Lockpick +5 (85), Repair +1 (70), Melee Weapons +8 (78), Medicine +5 (75)
Better Criticals
Level 18
Lockpick +5 (90), Repair +5 (75), Barter +2 (23), Melee Weapons +2 (80), Medicine +5 (80)
Paralyzing Palm
Level 19
Energy Weapons +9 (49), Repair +5 (80), Explosives +5 (50)
Strong Back
Level 20
Energy Weapons +11 (60), Speech +8 (29)
Ninja
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