Strength
10
 
Perception
4
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
12
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
24
 
Melee Weapons
39
 
Repair
39
 
Science
39
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
12
 
Level 1
ST 10 PE 4 EN 4 CH 4 IN 10 AG 4 LK 4
Melee Weapons, Repair, and Science
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