Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
30
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
35
 
Sneak
30
 
Speech
20
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Sneak, Small Guns, and Barter
Bobblehead (Medicine)
Level 2
Small Guns +5 (35), Lockpick +10 (25), Speech +5 (20)
Swift Learner
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