Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Life Giver
Light Step
Mysterious Stranger
Nerd Rage!
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Silent Running
Solar Powered
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Speech, Sneak, and Repair
Bobblehead (Medicine)
Level 2
Sneak +15 (45), Repair +2 (40), Science +2 (25)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Science)
Ant Sight
Barkskin
Booster Shot
Dream Crusher
Pitt Fighter
Rad Regeneration
Superior Defender
Xenotech Expert
Auto Expert
Covert Ops
Ghoul Ecology
Hematophage
Power Armor Training
Wired Reflexes
Punga Power!
Level 3
Sneak +17 (77), Speech +3 (48)
Intense Training (AG)
Level 4
Lockpick +2 (35), Speech +2 (50), Repair +7 (60), Science +9 (50)
Educated
Level 5
Small Guns +8 (41), Lockpick +15 (50)
Comprehension
Level 6
Small Guns +9 (50), Speech +14 (64)
Child at Heart
Level 7
Small Guns +17 (67), Speech +6 (70)
Toughness
Level 8
Small Guns +3 (70), Lockpick +4 (54), Repair +10 (70), Medicine +6 (42)
Rad Resistance
Level 9
Lockpick +21 (75), Science +2 (52)
Strong Back
Level 10
Science +23 (75)
Nerd Rage!
Level 11
Unarmed +7 (35), Melee Weapons +7 (35), Medicine +8 (50), Big Guns +1 (29)
Mysterious Stranger
Level 12
Energy Weapons +5 (35), Explosives +5 (35), Barter +5 (35), Melee Weapons +2 (37), Big Guns +6 (35)
Silent Running
Level 13
Energy Weapons +5 (40), Unarmed +5 (40), Explosives +5 (40), Melee Weapons +3 (40), Big Guns +5 (40)
Life Giver
Level 14
Energy Weapons +5 (55), Explosives +3 (43), Barter +5 (40), Medicine +10 (60)
Cyborg
Level 15
Unarmed +5 (45), Explosives +2 (45), Barter +6 (46), Melee Weapons +5 (45), Big Guns +5 (45)
Light Step
Level 16
Unarmed +5 (50), Explosives +5 (50), Barter +3 (49), Melee Weapons +5 (50), Big Guns +5 (50)
Better Criticals
Level 17
Unarmed +20 (70), Speech +2 (72), Barter +1 (50)
Action Boy/Girl
Level 18
Explosives +3 (53), Barter +10 (60), Big Guns +10 (60)
Paralyzing Palm
Level 19
Energy Weapons +5 (60), Repair +1 (71), Explosives +7 (60), Melee Weapons +10 (60)
Concentrated Fire
Level 20
Repair +3 (74), Melee Weapons +20 (80)
Ninja
Level 21
Energy Weapons +5 (65), Explosives +5 (65), Barter +5 (65), Medicine +3 (63), Big Guns +5 (65)
Grim Reaper's Sprint
Level 22
Energy Weapons +5 (70), Explosives +5 (70), Barter +5 (70), Medicine +3 (66), Big Guns +5 (70)
Adamantium Skeleton
Level 23
Small Guns +5 (75), Energy Weapons +3 (73), Unarmed +3 (75), Speech +3 (75), Repair +1 (75), Explosives +4 (74), Medicine +4 (70)
Intense Training (EN)
Big Book of Science => Science +2 (77)
Level 24
Energy Weapons +2 (75), Repair +5 (80), Explosives +1 (75), Barter +5 (75), Science +2 (79), Medicine +5 (75), Big Guns +3 (75)
Solar Powered
Level 25
Repair +2 (82), Science +21 (100)
Explorer
Level 26
Energy Weapons +5 (80), Repair +3 (85), Barter +5 (80), Medicine +5 (80), Big Guns +5 (80)
Rad Tolerance
Tumblers Today => Lockpick +2 (77)
Duck and Cover! => Explosives +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Duck and Cover! => Explosives +2 (79)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Level 27
Small Guns +5 (80), Lockpick +3 (80), Unarmed +7 (82), Speech +7 (82), Explosives +1 (80)
Nerves of Steel
Level 28
Energy Weapons +5 (85), Lockpick +3 (83), Explosives +5 (85), Barter +5 (85), Big Guns +5 (85)
Rad Absorption
Level 29
Small Guns +6 (86), Energy Weapons +1 (86), Lockpick +3 (86), Unarmed +2 (84), Speech +2 (84), Explosives +1 (86), Barter +1 (86), Melee Weapons +6 (86), Big Guns +1 (86)
Puppies!
Level 30
Small Guns +1 (92), Energy Weapons +3 (94), Lockpick +3 (94), Unarmed +3 (92), Speech +3 (92), Explosives +3 (94), Barter +3 (94), Melee Weapons +1 (94), Big Guns +3 (94)
Almost Perfect
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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