Strength
6
 
Perception
6
 
Endurance
2
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
15
 
Big Guns
9
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
36
 
Melee Weapons
17
 
Repair
36
 
Science
21
 
Small Guns
36
 
Sneak
21
 
Speech
15
 
Unarmed
9
 
Level 1
ST 6 PE 6 EN 2 CH 5 IN 8 AG 8 LK 5
Small Guns, Medicine, and Repair
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