Strength
7
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
16
 
Big Guns
31
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
14
 
Medicine
31
 
Melee Weapons
20
 
Repair
16
 
Science
16
 
Small Guns
20
 
Sneak
20
 
Speech
16
 
Unarmed
16
 
Level 1
ST 7 PE 4 EN 5 CH 5 IN 5 AG 7 LK 7
Energy Weapons, Big Guns, and Medicine
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