Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
2
 
Luck
6
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
380
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
9
 
Big Guns
60
 
Energy Weapons
9
 
Explosives
30
 
Lockpick
25
 
Medicine
63
 
Melee Weapons
100
 
Repair
45
 
Science
80
 
Small Guns
9
 
Sneak
9
 
Speech
9
 
Unarmed
25
 
Comprehension
Educated
Intense Training (2)
Little Leaguer
Size Matters (2)
Toughness
Level 1
ST 10 PE 2 EN 10 CH 2 IN 10 AG 2 LK 4
Melee Weapons, Science, Repair
Level 2
Repair +1 (41), Explosives +16 (25), Science +1 (41), Melee Weapons +1 (41), Medicine +1 (26)
Intense Training (LK)
Level 3
Repair +4 (45), Science +9 (50), Melee Weapons +4 (50), Medicine +3 (29)
Little Leaguer
Level 4
Science +5 (55), Melee Weapons +10 (60), Medicine +5 (34)
Educated
Level 5
Lockpick +2 (11), Science +5 (60), Melee Weapons +10 (70), Medicine +6 (40)
Comprehension
Level 6
Lockpick +3 (14), Science +5 (65), Melee Weapons +10 (80), Medicine +5 (45)
Toughness
Level 7
Lockpick +3 (17), Science +5 (70), Melee Weapons +10 (90), Medicine +5 (50)
Intense Training (LK)
Level 8
Lockpick +3 (20), Science +5 (75), Melee Weapons +10 (100), Medicine +5 (55)
Size Matters
Level 9
Lockpick +5 (25), Science +5 (80), Big Guns +5 (60), Medicine +8 (63)
Size Matters
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