Level 1
ST 6 PE 7 EN 6 CH 4 IN 6 AG 4 LK 7
Explosives, Big Guns, and Energy Weapons
Ant Might
Covert Ops
Level 2
Energy Weapons +2 (37), Speech +2 (16), Repair +4 (22), Explosives +2 (42), Medicine +2 (20), Big Guns +4 (37)
Little Leaguer
Wired Reflexes
Ghoul Ecology
Level 3
Energy Weapons +3 (40), Speech +4 (20), Repair +1 (25), Melee Weapons +5 (30), Big Guns +3 (40)
Intense Training (IN)
Xenotech Expert
Booster Shot
Nikola Tesla and You => Energy Weapons +1 (41)
Level 4
Energy Weapons +2 (43), Unarmed +2 (20), Speech +2 (22), Repair +3 (28), Explosives +1 (43), Science +2 (25), Melee Weapons +2 (32), Big Guns +3 (43)
Comprehension
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Level 5
Small Guns +1 (20), Energy Weapons +3 (48), Speech +1 (25), Repair +2 (32), Explosives +3 (48), Science +3 (30), Melee Weapons +2 (36), Big Guns +3 (50)
Intense Training (EN)
Hematophage
Superior Defender
Rad Regeneration
Level 6
Energy Weapons +2 (50), Lockpick +1 (26), Speech +3 (28), Repair +2 (34), Explosives +2 (50), Barter +2 (18), Melee Weapons +4 (40), Big Guns +2 (52)
Demolition Expert
Big Book of Science => Science +2 (32)
Duck and Cover! => Explosives +2 (52)
Level 7
Energy Weapons +4 (54), Speech +4 (32), Explosives +2 (54), Barter +2 (20), Melee Weapons +4 (44), Big Guns +2 (54)
Intense Training (IN)
Level 8
Energy Weapons +6 (60), Speech +4 (36), Explosives +3 (57), Big Guns +6 (60)
Impartial Mediation