Strength
1
 
Perception
1
 
Endurance
4
 
Charisma
10
 
Intelligence
9
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
80
 
Big Guns
15
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
35
 
Melee Weapons
9
 
Repair
35
 
Science
25
 
Small Guns
42
 
Sneak
17
 
Speech
42
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 1 PE 1 EN 4 CH 10 IN 9 AG 5 LK 10
Barter, Speech, and Small Guns
Level 2
Barter +19 (61)
Gun Nut
Bobblehead (Medicine)
Level 3
Barter +19 (80)
Gun Nut
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