Strength
9
 
Perception
4
 
Endurance
9
 
Charisma
4
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
13
 
Big Guns
45
 
Energy Weapons
28
 
Explosives
35
 
Lockpick
13
 
Medicine
13
 
Melee Weapons
23
 
Repair
18
 
Science
13
 
Small Guns
20
 
Sneak
15
 
Speech
13
 
Unarmed
23
 
Gun Nut
Level 1
ST 9 PE 4 EN 9 CH 4 IN 4 AG 5 LK 5
Big Guns, Energy Weapons, and Explosives
Level 2
Explosives +7 (35), Big Guns +7 (45)
Gun Nut
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