Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
11
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
19
 
Melee Weapons
15
 
Repair
34
 
Science
19
 
Small Guns
32
 
Sneak
17
 
Speech
11
 
Unarmed
21
 
Level 1
ST 5 PE 5 EN 8 CH 3 IN 7 AG 6 LK 6
Small Guns, Lockpick, and Repair
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