Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
90
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Animal Friend
Ant Might
Barkskin
Better Criticals
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Gun Nut
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Master Trader
Mister Sandman
Mysterious Stranger
Ninja
Paralyzing Palm
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Scoundrel
Silent Running
Sniper
Strong Back
Tag!
Thief
Toughness
Level 1
ST 7 PE 5 EN 6 CH 5 IN 5 AG 6 LK 6
Lockpick, Sneak, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +15 (50)
Thief
Level 3
Sneak +13 (50), Melee Weapons +2 (21)
Lady Killer/Black Widow
Pugilism Illustrated => Unarmed +1 (18)
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Grognak the Barbarian => Melee Weapons +1 (22)
Duck and Cover! => Explosives +1 (16)
Grognak the Barbarian => Melee Weapons +1 (23)
Chinese Army: Special Ops Training Manual => Sneak +1 (52)
Level 4
Repair +10 (40), Science +5 (20)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Rad Regeneration
Level 5
Sneak +3 (55), Small Guns +3 (20), Explosives +9 (25)
Educated
Pugilism Illustrated => Unarmed +2 (20)
Grognak the Barbarian => Melee Weapons +2 (25)
Tumblers Today => Lockpick +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (27)
Dean's Electronics => Repair +2 (42)
Dean's Electronics => Repair +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Lying, Congressional Style => Speech +2 (17)
Grognak the Barbarian => Melee Weapons +2 (27)
Level 6
Repair +6 (50), Science +12 (32)
Toughness
Big Book of Science => Science +2 (34)
Dean's Electronics => Repair +2 (52)
Level 7
Science +16 (50), Medicine +2 (31)
Gun Nut
Lying, Congressional Style => Speech +2 (19)
Big Book of Science => Science +2 (52)
Nikola Tesla and You => Energy Weapons +2 (17)
D.C. Journal of Internal Medicine => Medicine +2 (33)
Level 8
Speech +6 (25), Explosives +5 (30), Medicine +7 (40)
Strong Back
Big Book of Science => Science +2 (54)
Guns and Bullets => Small Guns +2 (27)
Lying, Congressional Style => Speech +2 (27)
Tumblers Today => Lockpick +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Guns and Bullets => Small Guns +2 (29)
Big Book of Science => Science +2 (56)
Ant Might
Bobblehead (Repair)
Pugilism Illustrated => Unarmed +2 (22)
Bobblehead (Speech)
Bobblehead (Explosives)
Grognak the Barbarian => Melee Weapons +2 (31)
Level 9
Lockpick +10 (64), Repair +8 (75)
Rad Resistance
Bobblehead (Science)
Nikola Tesla and You => Energy Weapons +2 (19)
Tumblers Today => Lockpick +2 (66)
Hematophage
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Lying, Congressional Style => Speech +2 (39)
Duck and Cover! => Explosives +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tumblers Today => Lockpick +2 (68)
Bobblehead (Unarmed)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Lying, Congressional Style => Speech +2 (41)
Level 10
Sneak +2 (57), Lockpick +7 (75), Science +9 (75)
Mysterious Stranger
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
Nikola Tesla and You => Energy Weapons +2 (21)
Guns and Bullets => Small Guns +2 (31)
Level 11
Sneak +3 (60), Small Guns +14 (45), Speech +1 (42)
Finesse
Duck and Cover! => Explosives +2 (44)
Guns and Bullets => Small Guns +2 (47)
Big Book of Science => Science +2 (81)
Dean's Electronics => Repair +2 (77)
Bobblehead (Lockpick)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Grognak the Barbarian => Melee Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Duck and Cover! => Explosives +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
Bobblehead (Small Guns)
Level 12
Sneak +13 (85), Small Guns +5 (62)
Silent Running
Level 13
Small Guns +13 (75), Speech +5 (47)
Robotics Expert
Bobblehead (Melee Weapons)
Dean's Electronics => Repair +2 (79)
Level 14
Lockpick +5 (90), Speech +3 (50), Medicine +10 (50)
Lawbringer
Level 15
Repair +1 (80), Melee Weapons +7 (50), Medicine +10 (60)
Cyborg
Bobblehead (Barter)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Nikola Tesla and You => Energy Weapons +2 (35)
Duck and Cover! => Explosives +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Guns and Bullets => Small Guns +2 (77)
Grognak the Barbarian => Melee Weapons +2 (52)
Bobblehead (Big Guns)
Pugilism Illustrated => Unarmed +2 (34)
Duck and Cover! => Explosives +2 (50)
Big Book of Science => Science +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Guns and Bullets => Small Guns +2 (79)
Level 16
Sneak +3 (90), Lockpick +10 (100), Repair +5 (85)
Intense Training (CH)
Level 17
Small Guns +1 (80), Repair +15 (100), Science +2 (85)
Animal Friend
Bobblehead (Sneak)
Grognak the Barbarian => Melee Weapons +2 (54)
Level 18
Barter +2 (45), Melee Weapons +16 (70)
Intense Training (PE)
Level 19
Speech +8 (60), Melee Weapons +10 (80)
Better Criticals
Level 20
Speech +5 (65), Medicine +13 (75)
Ninja
Bobblehead (Energy Weapons)
Level 21
Speech +10 (75), Explosives +3 (55), Medicine +5 (80)
Sniper
Level 22
Energy Weapons +3 (50), Science +15 (100)
Mister Sandman
Power Armor Training
Level 23
Energy Weapons +18 (68)
Puppies!
Level 24
Barter +18 (63)
Quantum Chemist
Level 25
Unarmed +18 (52)
Fast Metabolism
Level 26
Unarmed +8 (60), Speech +10 (85)
Tag! (Barter)
Level 27
Speech +15 (100), Barter +2 (85), Big Guns +1 (38)
Scoundrel (Barter)
Level 28
Energy Weapons +7 (75), Unarmed +10 (70), Medicine +1 (81)
Paralyzing Palm (Barter)
Level 29
Explosives +15 (70), Medicine +3 (84)
Master Trader (Barter)
Level 30
Medicine +16 (100), Big Guns +2 (48)
Almost Perfect (Barter)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
Barkskin
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Occult, over 14 years ago:
Bethesda Ruins, raider with flamer in east offices drops U.S. Army: 30 Handy Flamethrower Recipes, re-spawns every 73 game hours. Allowing for big guns skill to reach 100.
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