Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
18
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
17
 
Repair
32
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 5 LK 6
Energy Weapons, Lockpick, and Repair
Level 2
Science +15 (32), Big Guns +1 (18)
Swift Learner
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