Strength
4
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
8
 
Big Guns
18
 
Energy Weapons
50
 
Explosives
16
 
Lockpick
16
 
Medicine
45
 
Melee Weapons
14
 
Repair
26
 
Science
50
 
Small Guns
30
 
Sneak
22
 
Speech
8
 
Unarmed
18
 
Intense Training
Swift Learner
Level 1
ST 4 PE 5 EN 6 CH 1 IN 9 AG 7 LK 8
Medicine, Energy Weapons, and Science
Bobblehead (Intelligence)
Level 2
Small Guns +8 (30), Energy Weapons +4 (35), Science +4 (45), Medicine +4 (45)
Intense Training (AG)
Level 3
Energy Weapons +15 (50), Science +5 (50)
Swift Learner
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