Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
98
 
Energy Weapons
96
 
Explosives
96
 
Lockpick
96
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
59
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Mysterious Stranger
Nerves of Steel
Ninja
Pyromaniac
Silent Running
Size Matters (3)
Sniper
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 7 PE 5 EN 5 CH 1 IN 9 AG 8 LK 5
Lockpick, Energy Weapons, and Repair
Ant Sight
Level 2
Small Guns +3 (24), Energy Weapons +8 (40), Explosives +8 (25)
Intense Training (LK)
Level 3
Small Guns +1 (25), Energy Weapons +5 (45), Lockpick +8 (40), Barter +3 (10), Science +2 (30)
Daddy's Boy/Girl
Level 4
Energy Weapons +5 (50), Barter +4 (14), Science +10 (40)
Educated
Level 5
Small Guns +10 (35), Lockpick +5 (45), Repair +2 (40), Science +5 (45)
Comprehension
Level 6
Small Guns +5 (40), Energy Weapons +5 (55), Lockpick +5 (50), Barter +2 (16), Science +5 (50)
Toughness
Level 7
Small Guns +5 (45), Energy Weapons +5 (60), Medicine +12 (40)
Gunslinger
Level 8
Small Guns +5 (50), Energy Weapons +6 (66), Repair +10 (50), Barter +1 (17)
Strong Back
Level 9
Small Guns +10 (60), Repair +5 (55), Barter +2 (19), Medicine +5 (45)
Commando
Level 10
Sneak +9 (30), Small Guns +10 (70), Explosives +2 (27), Barter +1 (20)
Mysterious Stranger
Level 11
Small Guns +10 (80), Repair +5 (60), Explosives +3 (30), Medicine +4 (49)
Size Matters
Level 12
Small Guns +4 (84), Lockpick +2 (52), Repair +5 (65), Medicine +11 (60)
Sniper
Level 13
Sneak +5 (35), Repair +5 (70), Science +2 (52), Medicine +10 (70)
Size Matters
Level 14
Sneak +5 (40), Lockpick +1 (53), Repair +5 (75), Science +1 (53), Medicine +10 (80)
Size Matters
Level 15
Lockpick +5 (58), Repair +11 (86), Medicine +6 (86)
Adamantium Skeleton
Level 16
Sneak +5 (45), Lockpick +2 (60), Explosives +10 (40), Science +5 (58)
Action Boy/Girl
Level 17
Lockpick +5 (65), Explosives +10 (50), Science +6 (64), Big Guns +1 (76)
Tag! (Big Guns)
Level 18
Lockpick +5 (70), Explosives +10 (60), Barter +1 (21), Science +6 (70)
Cyborg (Big Guns)
Level 19
Lockpick +6 (76), Explosives +10 (70), Science +6 (76)
Bloody Mess (Big Guns)
Level 20
Sneak +5 (50), Explosives +6 (76), Barter +1 (22), Science +10 (86)
Grim Reaper's Sprint (Big Guns)
Level 21
Sneak +10 (60), Barter +3 (25), Melee Weapons +9 (28)
Pyromaniac (Big Guns)
Level 22
Sneak +10 (80), Barter +2 (27), Melee Weapons +10 (38)
Silent Running (Big Guns)
Level 23
Sneak +4 (84), Barter +6 (33), Melee Weapons +12 (50)
Finesse (Big Guns)
Level 24
Speech +5 (12), Barter +7 (40), Melee Weapons +10 (60)
Better Criticals (Big Guns)
Level 25
Speech +2 (14), Barter +10 (50), Melee Weapons +10 (70)
Explorer (Big Guns)
Level 26
Barter +10 (60), Melee Weapons +12 (82)
Ninja (Big Guns)
Level 27
Speech +12 (26), Barter +10 (70)
Nerves of Steel (Big Guns)
Level 28
Speech +22 (48)
Warmonger (Big Guns)
Level 29
Speech +22 (70)
Concentrated Fire (Big Guns)
Level 30
Unarmed +22 (47)
Almost Perfect (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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