Strength
1
 
Perception
3
 
Endurance
10
 
Charisma
5
 
Intelligence
6
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
0.5
 
Skill Points
16
 
Barter
15
 
Big Guns
25
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
17
 
Melee Weapons
7
 
Repair
17
 
Science
32
 
Small Guns
40
 
Sneak
40
 
Speech
15
 
Unarmed
25
 
Level 1
ST 1 PE 3 EN 10 CH 5 IN 6 AG 10 LK 5
Small Guns, Science, and Sneak
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