Strength
10
 
Perception
5
 
Endurance
4
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
9
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
13
 
Melee Weapons
40
 
Repair
13
 
Science
13
 
Small Guns
40
 
Sneak
25
 
Speech
9
 
Unarmed
13
 
Level 1
ST 10 PE 5 EN 4 CH 2 IN 4 AG 10 LK 5
Melee Weapons, Explosives, and Small Guns
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