Level 1
ST 1 PE 9 EN 4 CH 4 IN 9 AG 4 LK 9
Speech, Sneak, and Small Guns
Level 2
Sneak +1 (31), Small Guns +1 (31), Energy Weapons +2 (27), Lockpick +2 (27), Unarmed +1 (16), Speech +1 (31), Repair +1 (26), Explosives +2 (27), Barter +2 (17), Science +1 (26), Melee Weapons +1 (10), Medicine +2 (27), Big Guns +2 (17)
Lady Killer/Black Widow
Ant Might
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Covert Ops
Auto Expert
Ghoul Ecology
Xenotech Expert
Booster Shot
Pitt Fighter
Punga Power!
Level 3
Unarmed +1 (29), Barter +10 (39), Melee Weapons +5 (29), Big Guns +4 (33)
Gun Nut
Superior Defender
Level 4
Sneak +1 (44), Energy Weapons +3 (42), Unarmed +1 (30), Speech +1 (44), Repair +1 (44), Explosives +3 (42), Science +1 (42), Melee Weapons +6 (35), Medicine +3 (42)
Comprehension
Level 5
Unarmed +12 (42), Barter +1 (40), Big Guns +7 (40)
Educated
Level 6
Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (44), Explosives +2 (44), Barter +2 (42), Melee Weapons +9 (44), Medicine +2 (44), Big Guns +2 (42)
Child at Heart
Level 7
Sneak +6 (50), Unarmed +6 (50), Speech +6 (50), Science +5 (47)
Gunslinger
Level 8
Energy Weapons +6 (50), Explosives +1 (45), Barter +8 (50), Big Guns +8 (50)
Scrounger
Level 9
Lockpick +6 (50), Explosives +5 (50), Melee Weapons +6 (50), Medicine +6 (50)
Fortune Finder
Level 10
Speech +14 (64), Repair +6 (50), Science +3 (50)
Mysterious Stranger
Level 11
Speech +23 (87)
Nerd Rage!
Level 12
Speech +3 (90), Explosives +20 (70)
Pyromaniac
Level 13
Sneak +3 (53), Explosives +20 (90)
Finesse
Level 14
Sneak +23 (76)
Adamantium Skeleton
Level 15
Repair +3 (53), Science +10 (60), Medicine +10 (60)
Contract Killer
Level 16
Sneak +14 (90), Repair +9 (62)
Lawbringer
Level 17
Small Guns +23 (74)
Better Criticals
Level 18
Barter +23 (73)
Cyborg
Level 19
Big Guns +23 (73)
Robotics Expert
Level 20
Lockpick +23 (73)
Grim Reaper's Sprint
Level 21
Melee Weapons +23 (73)
Toughness
Level 22
Small Guns +6 (80), Energy Weapons +1 (61), Barter +2 (75), Melee Weapons +7 (80), Big Guns +7 (80)
Ninja
Level 23
Lockpick +3 (76), Science +20 (80)
Quantum Chemist
Level 24
Lockpick +3 (79), Unarmed +20 (70)
Paralyzing Palm
Level 25
Energy Weapons +22 (83), Lockpick +1 (80)
Entomologist
Level 26
Repair +18 (80), Barter +5 (80)
Fast Metabolism
Level 27
Energy Weapons +3 (86), Medicine +20 (80)
Commando
Level 28
Energy Weapons +3 (89), Unarmed +20 (90)
Concentrated Fire
Level 29
Energy Weapons +1 (90), Repair +10 (90), Science +10 (90), Big Guns +2 (82)
Demolition Expert
Level 30
Lockpick +5 (85), Barter +10 (98), Big Guns +8 (98)
Almost Perfect
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)