Strength
1
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
3
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
160
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
0.5
 
Skill Points
13
 
Barter
39
 
Big Guns
24
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
10
 
Melee Weapons
6
 
Repair
10
 
Science
10
 
Small Guns
10
 
Sneak
10
 
Speech
39
 
Unarmed
24
 
Level 1
ST 1 PE 10 EN 10 CH 10 IN 3 AG 3 LK 3
Speech, Barter, and Lockpick
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