Strength
9
 
Perception
7
 
Endurance
8
 
Charisma
4
 
Intelligence
4
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
13
 
Big Guns
40
 
Energy Weapons
19
 
Explosives
35
 
Lockpick
29
 
Medicine
38
 
Melee Weapons
23
 
Repair
13
 
Science
13
 
Small Guns
11
 
Sneak
11
 
Speech
13
 
Unarmed
21
 
Intense Training
Power Armor Training
Level 1
ST 8 PE 7 EN 8 CH 4 IN 4 AG 3 LK 6
Big Guns, Explosives, and Medicine
Bobblehead (Lockpick)
Power Armor Training
Level 2
Explosives +1 (35), Medicine +9 (37), Big Guns +4 (40)
Intense Training (ST)
D.C. Journal of Internal Medicine => Medicine +1 (38)
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