Level 1
ST 5 PE 7 EN 4 CH 2 IN 8 AG 8 LK 6
Repair, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (40), Speech +1 (10), Repair +4 (40), Explosives +4 (25), Barter +1 (10)
Intense Training (PE)
Level 3
Sneak +5 (45), Small Guns +10 (50), Repair +3 (45)
Intense Training (IN)
Level 4
Sneak +5 (50), Small Guns +5 (55), Lockpick +4 (25), Repair +5 (50)
Educated
Level 5
Sneak +5 (55), Small Guns +5 (60), Science +2 (25), Melee Weapons +10 (25)
Comprehension
Level 6
Sneak +5 (60), Small Guns +12 (72), Melee Weapons +5 (30)
Intense Training (EN)
Level 7
Sneak +5 (65), Lockpick +7 (32), Repair +5 (55), Melee Weapons +5 (35)
Toughness
Covert Ops
Level 8
Lockpick +15 (50), Melee Weapons +5 (40), Medicine +2 (35)
Strong Back
Tales of a Junktown Jerky Vendor => Barter +2 (12)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Pugilism Illustrated => Unarmed +2 (17)
Grognak the Barbarian => Melee Weapons +2 (42)
Guns and Bullets => Small Guns +2 (77)
Level 9
Sneak +5 (70), Small Guns +4 (81), Repair +10 (65), Melee Weapons +3 (45)
Commando
Auto Expert
Pitt Fighter
Level 10
Sneak +5 (75), Repair +10 (75), Science +2 (30), Melee Weapons +5 (50)
Finesse
Power Armor Training
Booster Shot
Level 11
Repair +2 (78), Science +10 (41), Medicine +10 (46)
Intense Training (LK)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Rad Regeneration
Tales of a Junktown Jerky Vendor => Barter +2 (15)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Grognak the Barbarian => Melee Weapons +2 (53)
Pugilism Illustrated => Unarmed +2 (20)
Pugilism Illustrated => Unarmed +2 (22)
Tumblers Today => Lockpick +2 (53)
Level 12
Lockpick +7 (60), Repair +2 (80), Science +4 (45), Melee Weapons +2 (55), Medicine +7 (55)
Silent Running
Tumblers Today => Lockpick +2 (62)
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Dean's Electronics => Repair +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Bobblehead (Luck)
Bobblehead (Strength)
Level 13
Lockpick +10 (74), Repair +2 (84), Science +8 (55), Melee Weapons +2 (59)
Sniper
Duck and Cover! => Explosives +2 (28)
Pugilism Illustrated => Unarmed +2 (24)
Bobblehead (Repair)
Hematophage
Tumblers Today => Lockpick +2 (76)
Level 14
Lockpick +2 (78), Science +5 (60), Melee Weapons +10 (69), Medicine +5 (60)
Cyborg
Ant Sight
Big Book of Science => Science +2 (62)
Nikola Tesla and You => Energy Weapons +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Guns and Bullets => Small Guns +2 (88)
Nikola Tesla and You => Energy Weapons +2 (38)
Level 15
Lockpick +6 (86), Repair +2 (96), Barter +8 (25), Melee Weapons +6 (75)
Robotics Expert
Lying, Congressional Style => Speech +2 (13)
Big Book of Science => Science +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (98)
Nikola Tesla and You => Energy Weapons +2 (40)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Lying, Congressional Style => Speech +2 (15)
Nikola Tesla and You => Energy Weapons +2 (42)
Bobblehead (Intelligence)
Level 16
Speech +8 (23), Science +5 (75), Melee Weapons +10 (85)
Better Criticals
Nikola Tesla and You => Energy Weapons +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tumblers Today => Lockpick +2 (90)
Lying, Congressional Style => Speech +2 (25)
Level 17
Speech +5 (30), Barter +3 (32), Science +10 (85), Melee Weapons +5 (90)
Action Boy/Girl
Chinese Army: Special Ops Training Manual => Sneak +2 (94)