Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
24
 
Big Guns
14
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
18
 
Melee Weapons
14
 
Repair
33
 
Science
18
 
Small Guns
14
 
Sneak
29
 
Speech
24
 
Unarmed
14
 
Level 1
ST 5 PE 4 EN 5 CH 10 IN 7 AG 5 LK 4
Lockpick, Repair, and Sneak
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