Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
68
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
25
 
Repair
100
 
Science
62
 
Small Guns
93
 
Sneak
100
 
Speech
100
 
Unarmed
25
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Chem Resistant
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Intense Training (2)
Light Step
Master Trader
Nerves of Steel
Pyromaniac
Silent Running
Size Matters (3)
Sniper
Strong Back
Swift Learner (3)
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Big Guns, Sneak, and Repair
Level 2
Small Guns +20 (35)
Swift Learner
Level 3
Repair +20 (60)
Swift Learner
Level 4
Lockpick +20 (35)
Educated
Level 5
Speech +23 (38)
Swift Learner
Level 6
Big Guns +23 (53)
Toughness
Level 7
Sneak +23 (53)
Bloody Mess
Level 8
Energy Weapons +23 (38)
Size Matters
Level 9
Small Guns +23 (58)
Size Matters
Level 10
Speech +23 (61)
Finesse
Level 11
Sneak +23 (76)
Size Matters
Bobblehead (Agility)
Bobblehead (Perception)
Level 12
Sneak +12 (100), Lockpick +9 (46), Big Guns +2 (100)
Silent Running
Level 13
Speech +23 (84)
Sniper
Level 14
Science +23 (48)
Light Step
Big Book of Science => Science +1 (49)
Big Book of Science => Science +1 (50)
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Big Book of Science => Science +1 (60)
D.C. Journal of Internal Medicine => Medicine +1 (26)
D.C. Journal of Internal Medicine => Medicine +1 (27)
D.C. Journal of Internal Medicine => Medicine +1 (28)
D.C. Journal of Internal Medicine => Medicine +1 (29)
D.C. Journal of Internal Medicine => Medicine +1 (30)
D.C. Journal of Internal Medicine => Medicine +1 (31)
D.C. Journal of Internal Medicine => Medicine +1 (32)
D.C. Journal of Internal Medicine => Medicine +1 (33)
D.C. Journal of Internal Medicine => Medicine +1 (34)
D.C. Journal of Internal Medicine => Medicine +1 (35)
D.C. Journal of Internal Medicine => Medicine +1 (36)
D.C. Journal of Internal Medicine => Medicine +1 (37)
Level 15
Medicine +23 (60)
Cyborg
Bobblehead (Luck)
Level 16
Energy Weapons +10 (60), Barter +13 (28)
Better Criticals
Level 17
Barter +23 (51)
Action Boy/Girl
Level 18
Speech +14 (98), Barter +9 (60)
Concentrated Fire
Bobblehead (Charisma)
Level 19
Repair +23 (83)
Master Trader
Level 20
Repair +17 (100), Barter +6 (68)
Grim Reaper's Sprint
Level 21
Lockpick +1 (47), Barter +22 (90)
Explorer
Level 22
Medicine +23 (83)
Strong Back
Level 23
Explosives +23 (40)
Chem Resistant
Level 24
Lockpick +3 (50), Explosives +20 (60)
Pyromaniac
Level 25
Energy Weapons +2 (62), Barter +4 (94), Medicine +17 (100)
Comprehension
Level 26
Energy Weapons +23 (85)
Warmonger
Level 27
Energy Weapons +23 (100)
Intense Training (AG)
Level 28
Lockpick +23 (73)
Nerves of Steel
Level 29
Small Guns +2 (64), Lockpick +21 (94)
Intense Training (CH)
Level 30
Small Guns +23 (93)
Almost Perfect
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