Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
10
 
Big Guns
14
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
24
 
Melee Weapons
12
 
Repair
24
 
Science
39
 
Small Guns
35
 
Sneak
20
 
Speech
10
 
Unarmed
14
 
Level 1
ST 4 PE 7 EN 5 CH 3 IN 10 AG 8 LK 3
Small Guns, Science, and Energy Weapons
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