Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
21
 
Melee Weapons
40
 
Repair
26
 
Science
24
 
Small Guns
45
 
Sneak
15
 
Speech
17
 
Unarmed
30
 
Gun Nut
Level 1
ST 7 PE 5 EN 5 CH 6 IN 7 AG 5 LK 5
Small Guns, Unarmed, and Melee Weapons
Bobblehead (Intelligence)
Big Book of Science => Science +1 (22)
Level 2
Small Guns +10 (45), Science +2 (24), Melee Weapons +6 (40)
Gun Nut
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