Strength
8
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
400
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
7
 
Big Guns
92
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
90
 
Medicine
90
 
Melee Weapons
80
 
Repair
90
 
Science
48
 
Small Guns
17
 
Sneak
90
 
Speech
30
 
Unarmed
92
 
Action Boy/Girl
Better Criticals
Educated
Fast Metabolism
Finesse
Iron Fist (2)
Lawbringer
Paralyzing Palm
Silent Running
Size Matters (3)
Strong Back
Thief (3)
Toughness
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 6 LK 6
Sneak, Unarmed, and Lockpick
Level 2
Sneak +19 (56)
Thief
Level 3
Sneak +9 (70), Unarmed +10 (40)
Thief
Level 4
Lockpick +3 (45), Repair +2 (25), Melee Weapons +6 (25), Medicine +8 (31)
Educated
Level 5
Unarmed +10 (50), Repair +5 (30), Science +2 (25), Big Guns +5 (20)
Thief
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 6
Repair +18 (50), Melee Weapons +5 (32)
Toughness
Level 7
Melee Weapons +23 (55)
Iron Fist
Level 8
Lockpick +10 (60), Unarmed +10 (60), Big Guns +3 (38)
Size Matters
Level 9
Lockpick +15 (75), Melee Weapons +8 (63)
Iron Fist
Level 10
Melee Weapons +16 (79), Big Guns +7 (45)
Finesse
Level 11
Melee Weapons +1 (80), Medicine +17 (50), Big Guns +5 (65)
Size Matters
Level 12
Sneak +5 (90), Unarmed +8 (68), Big Guns +10 (75)
Silent Running
Level 13
Lockpick +10 (85), Repair +13 (63)
Size Matters
Level 14
Lockpick +5 (90), Unarmed +7 (75), Repair +11 (74)
Lawbringer
Level 15
Repair +16 (90), Medicine +7 (57)
Strong Back
Level 16
Unarmed +15 (90), Medicine +8 (65)
Better Criticals
Level 17
Medicine +23 (88)
Action Boy/Girl
Level 18
Science +21 (48), Medicine +2 (90)
Paralyzing Palm
Level 19
Speech +23 (30)
Fast Metabolism
Bobblehead (Endurance)
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