Level 1
ST 4 PE 5 EN 6 CH 1 IN 9 AG 6 LK 9
Speech, Barter, and Melee Weapons
Bobblehead (Medicine)
Level 2
Speech +19 (43)
Thief
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Level 3
Lockpick +3 (40), Speech +14 (57), Medicine +3 (40)
Thief
Rad Regeneration
Ant Might
Level 4
Speech +20 (77)
Educated
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Level 5
Small Guns +1 (30), Energy Weapons +3 (20), Lockpick +5 (50), Unarmed +1 (30), Speech +3 (90), Repair +3 (30), Explosives +3 (30), Science +3 (40), Big Guns +1 (30)
Thief
Bobblehead (Repair)
Level 6
Sneak +7 (51), Barter +16 (50)
Gun Nut
Barkskin
Wired Reflexes
Hematophage
Level 7
Sneak +9 (60), Energy Weapons +1 (21), Explosives +10 (40), Melee Weapons +3 (45)
Gun Nut
Level 8
Unarmed +3 (33), Explosives +10 (50), Science +5 (45), Medicine +5 (45)
Strong Back
Power Armor Training
Covert Ops
Level 9
Small Guns +2 (50), Energy Weapons +17 (38), Lockpick +2 (55), Unarmed +2 (35)
Gun Nut
Level 10
Energy Weapons +2 (40), Unarmed +9 (44), Science +2 (50), Melee Weapons +5 (50), Medicine +5 (50)
Finesse
Superior Defender
Ghoul Ecology
Punga Power!
Level 11
Energy Weapons +10 (50), Unarmed +6 (50), Explosives +2 (52), Melee Weapons +5 (55)
Daddy's Boy/Girl
Bobblehead (Energy Weapons)
Level 12
Sneak +5 (75), Small Guns +15 (65), Explosives +3 (55)
Silent Running
Level 13
Sneak +5 (80), Small Guns +15 (80), Lockpick +3 (58)
Daddy's Boy/Girl
Auto Expert
Booster Shot
Pitt Fighter
Level 14
Lockpick +8 (66), Unarmed +10 (60), Repair +5 (60)
Cyborg
Level 15
Repair +3 (63), Science +10 (75), Medicine +10 (75)
Daddy's Boy/Girl
Xenotech Expert
Level 16
Repair +13 (76), Science +5 (80), Medicine +5 (80)
Action Boy/Girl
Level 17
Repair +14 (90), Science +5 (85), Medicine +4 (84)
Size Matters
Level 18
Lockpick +2 (68), Barter +10 (60), Science +5 (90), Medicine +6 (90)
Size Matters
Level 19
Lockpick +13 (81), Explosives +5 (60), Melee Weapons +5 (60)
Size Matters
Level 20
Energy Weapons +10 (80), Lockpick +9 (90), Big Guns +4 (79)
Little Leaguer
Level 21
Sneak +5 (85), Small Guns +5 (85), Explosives +5 (75), Science +3 (93), Melee Weapons +5 (75)
Little Leaguer
Level 22
Repair +10 (100), Science +7 (100), Medicine +6 (96)
Little Leaguer
Level 23
Sneak +5 (90), Small Guns +5 (90), Explosives +2 (82), Melee Weapons +10 (90), Big Guns +1 (80)
Life Giver
Level 24
Energy Weapons +10 (90), Explosives +3 (85), Big Guns +10 (90)
Toughness
Level 25
Unarmed +20 (80), Medicine +3 (99)
Bloody Mess
Level 26
Unarmed +10 (90), Explosives +3 (90), Barter +9 (69), Medicine +1 (100)
Intense Training (PE)
Level 27
Energy Weapons +3 (95), Explosives +4 (94), Barter +11 (80), Big Guns +5 (95)
Better Criticals
Level 28
Sneak +5 (95), Small Guns +5 (95), Lockpick +3 (95), Speech +4 (94), Explosives +1 (95), Melee Weapons +5 (95)
Ninja
Level 29
Sneak +2 (97), Small Guns +2 (97), Energy Weapons +2 (97), Lockpick +2 (97), Unarmed +7 (97), Speech +3 (97), Explosives +2 (97), Melee Weapons +2 (97), Big Guns +1 (96)
Grim Reaper's Sprint
Level 30
Barter +4 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)