Strength
9
 
Perception
6
 
Endurance
3
 
Charisma
2
 
Intelligence
3
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
4.5
 
Skill Points
13
 
Barter
10
 
Big Guns
12
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
18
 
Medicine
27
 
Melee Weapons
24
 
Repair
27
 
Science
12
 
Small Guns
39
 
Sneak
24
 
Speech
10
 
Unarmed
12
 
Level 1
ST 9 PE 6 EN 3 CH 2 IN 3 AG 9 LK 8
Small Guns, Repair, and Medicine
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