Level 1
ST 7 PE 6 EN 6 CH 1 IN 7 AG 7 LK 6
Small Guns, Medicine, and Repair
Level 2
Small Guns +17 (56)
Gun Nut
Bobblehead (Medicine)
Rad Regeneration
Hematophage
Big Book of Science => Science +1 (20)
Big Book of Science => Science +1 (21)
Duck and Cover! => Explosives +1 (18)
Dean's Electronics => Repair +1 (40)
Guns and Bullets => Small Guns +1 (57)
Pugilism Illustrated => Unarmed +1 (18)
Pugilism Illustrated => Unarmed +1 (19)
Lying, Congressional Style => Speech +1 (8)
Lying, Congressional Style => Speech +1 (9)
Level 3
Energy Weapons +17 (36)
Intense Training (PE)
Level 4
Science +17 (38)
Gun Nut
Level 5
Science +17 (55)
Gun Nut
Level 6
Energy Weapons +16 (52), Science +1 (56)
Toughness
Level 7
Energy Weapons +17 (69)
Gunslinger
Level 8
Repair +8 (58), Medicine +9 (53)
Strong Back
Level 9
Small Guns +2 (69), Energy Weapons +9 (78), Repair +1 (59), Medicine +5 (58)
Commando
Level 10
Small Guns +17 (86)
Here and Now
Level 11
Small Guns +14 (100), Energy Weapons +1 (79), Repair +1 (60), Medicine +1 (59)
Finesse
Nikola Tesla and You => Energy Weapons +1 (80)
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Duck and Cover! => Explosives +1 (21)
Pugilism Illustrated => Unarmed +1 (20)
Level 12
Energy Weapons +10 (90), Lockpick +5 (24), Big Guns +2 (19)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Lying, Congressional Style => Speech +1 (10)
Lying, Congressional Style => Speech +1 (11)
Paradise Lost => Speech +1 (12)
Tumblers Today => Lockpick +1 (25)
Tales of a Junktown Jerky Vendor => Barter +1 (8)
Tales of a Junktown Jerky Vendor => Barter +1 (9)
Lying, Congressional Style => Speech +1 (13)
Lying, Congressional Style => Speech +1 (14)
Chinese Army: Special Ops Training Manual => Sneak +1 (22)
Lying, Congressional Style => Speech +1 (15)
Level 13
Medicine +6 (65), Big Guns +11 (45)
Size Matters
Level 14
Sneak +4 (26), Repair +2 (62), Science +4 (60), Melee Weapons +2 (21), Medicine +5 (70)
Cyborg
Bobblehead (Luck)
Level 15
Repair +2 (65), Medicine +1 (72), Big Guns +14 (60)
Adamantium Skeleton
Level 16
Sneak +6 (33), Melee Weapons +11 (33)
Better Criticals
Level 17
Sneak +10 (58), Medicine +7 (79)
Tag! (Sneak)
Bobblehead (Intelligence)
Pitt Fighter
Barkskin
Auto Expert
Booster Shot
Chinese Army: Special Ops Training Manual => Sneak +1 (59)
Level 18
Sneak +10 (79), Medicine +8 (89)
Silent Running (Sneak)
D.C. Journal of Internal Medicine => Medicine +1 (90)
Chinese Army: Special Ops Training Manual => Sneak +1 (80)
Duck and Cover! => Explosives +1 (23)
Duck and Cover! => Explosives +1 (24)
Grognak the Barbarian => Melee Weapons +1 (34)
Grognak the Barbarian => Melee Weapons +1 (35)
Level 19
Sneak +8 (88), Medicine +10 (100)
Comprehension (Sneak)
Level 20
Lockpick +3 (29), Repair +3 (70), Explosives +11 (35), Barter +1 (11)
Grim Reaper's Sprint (Sneak)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Speech)
Bobblehead (Lockpick)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
Tumblers Today => Lockpick +2 (41)
Grognak the Barbarian => Melee Weapons +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (25)
Grognak the Barbarian => Melee Weapons +2 (39)
Big Book of Science => Science +2 (65)
Grognak the Barbarian => Melee Weapons +2 (41)
Level 21
Melee Weapons +18 (59)
Explorer (Sneak)
Tumblers Today => Lockpick +2 (43)
Bobblehead (Melee Weapons)
Level 22
Lockpick +7 (50), Melee Weapons +11 (80)
Ninja (Sneak)
Lying, Congressional Style => Speech +2 (28)
Lying, Congressional Style => Speech +2 (30)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Power Armor Training
Level 23
Repair +10 (80), Explosives +8 (43)
Size Matters (Sneak)
Lying, Congressional Style => Speech +2 (36)
Big Book of Science => Science +2 (67)
Tumblers Today => Lockpick +2 (52)
Lying, Congressional Style => Speech +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Level 24
Unarmed +1 (30), Repair +10 (90), Science +6 (73), Big Guns +1 (90)
Solar Powered (Sneak)
Big Book of Science => Science +2 (75)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Unarmed)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Level 25
Lockpick +2 (54), Unarmed +10 (50), Explosives +6 (49)
Action Boy/Girl (Sneak)
Tumblers Today => Lockpick +2 (56)
Duck and Cover! => Explosives +2 (51)
Bobblehead (Perception)
Level 26
Lockpick +2 (60), Unarmed +1 (51), Explosives +7 (60), Barter +3 (28), Melee Weapons +5 (85)
Nerves of Steel (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (62)
Level 27
Lockpick +10 (70), Explosives +3 (65), Melee Weapons +5 (90)
Chemist (Sneak)
Ant Might
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Level 28
Lockpick +5 (75), Unarmed +8 (59), Explosives +5 (70)
Pyromaniac (Sneak)
Grognak the Barbarian => Melee Weapons +2 (94)
Level 29
Unarmed +13 (72), Explosives +5 (75)
Scrounger (Sneak)
Grognak the Barbarian => Melee Weapons +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Duck and Cover! => Explosives +2 (77)
Tumblers Today => Lockpick +2 (77)
Duck and Cover! => Explosives +2 (79)
Bobblehead (Explosives)
Level 30
Unarmed +15 (92), Explosives +1 (93), Barter +2 (47)
Almost Perfect (Sneak)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Duck and Cover! => Explosives +2 (95)
Tumblers Today => Lockpick +2 (82)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Duck and Cover! => Explosives +2 (97)
Tumblers Today => Lockpick +2 (84)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Big Book of Science => Science +2 (84)
Pugilism Illustrated => Unarmed +2 (100)
Covert Ops
Duck and Cover! => Explosives +2 (99)
Bobblehead (Strength)
Duck and Cover! => Explosives +2 (100)