Strength
8
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
5
 
Big Guns
50
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
19
 
Repair
37
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
5
 
Unarmed
21
 
Swift Learner
Level 1
ST 8 PE 5 EN 9 CH 1 IN 9 AG 7 LK 1
Lockpick, Big Guns, and Repair
Level 2
Repair +1 (37), Science +4 (25), Big Guns +14 (50)
Swift Learner
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