Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
104
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
15
 
Big Guns
29
 
Energy Weapons
31
 
Explosives
33
 
Lockpick
100
 
Medicine
64
 
Melee Weapons
29
 
Repair
85
 
Science
100
 
Small Guns
23
 
Sneak
100
 
Speech
17
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (5)
Iron Fist (3)
Mister Sandman
Paralyzing Palm
Power Armor Training
Silent Running
Level 1
ST 9 PE 4 EN 9 CH 3 IN 5 AG 5 LK 5
Unarmed, Lockpick, Science
Level 2
Unarmed +15 (53)
Intense Training (IN)
Level 3
Unarmed +16 (69)
Intense Training (IN)
Level 4
Unarmed +17 (86)
Educated
Level 5
Lockpick +2 (30), Unarmed +4 (90), Explosives +7 (20), Science +6 (40), Medicine +1 (20)
Comprehension
Level 6
Lockpick +5 (35), Repair +10 (29), Explosives +5 (25)
Iron Fist
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
D.C. Journal of Internal Medicine => Medicine +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (24)
Dean's Electronics => Repair +2 (31)
Dean's Electronics => Repair +2 (33)
Duck and Cover! => Explosives +2 (27)
Duck and Cover! => Explosives +2 (29)
Grognak the Barbarian => Melee Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (27)
Guns and Bullets => Small Guns +2 (17)
Guns and Bullets => Small Guns +2 (19)
Lying, Congressional Style => Speech +2 (13)
Lying, Congressional Style => Speech +2 (15)
Nikola Tesla and You => Energy Weapons +2 (15)
Nikola Tesla and You => Energy Weapons +2 (17)
Paradise Lost => Speech +2 (17)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tumblers Today => Lockpick +2 (37)
Tumblers Today => Lockpick +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Bobblehead (Strength)
Bobblehead (Endurance)
Level 7
Lockpick +6 (45), Sneak +6 (25), Repair +2 (35), Science +5 (49), Medicine +1 (25)
Iron Fist
Level 8
Lockpick +5 (50), Unarmed +4 (100), Repair +5 (40), Science +1 (50), Medicine +5 (30)
Iron Fist
Level 9
Repair +5 (45), Medicine +15 (45)
Bloody Mess
Level 10
Sneak +10 (35), Repair +5 (50), Medicine +5 (50)
Finesse
Level 11
Lockpick +1 (51), Sneak +16 (53), Repair +1 (51), Science +1 (51), Medicine +1 (51)
Intense Training (AG)
Level 12
Lockpick +5 (56), Sneak +2 (65), Repair +4 (55), Science +5 (56), Medicine +4 (55)
Silent Running
Level 13
Lockpick +6 (62), Repair +7 (62), Science +6 (62), Medicine +1 (56)
Mister Sandman
Level 14
Lockpick +8 (70), Science +8 (70), Medicine +4 (60)
Cyborg
Level 15
Lockpick +10 (80), Science +10 (80)
Adamantium Skeleton
Level 16
Lockpick +10 (90), Science +10 (90)
Action Boy/Girl
Level 17
Lockpick +8 (100), Sneak +2 (67), Science +10 (100)
Intense Training (PE)
Level 18
Sneak +18 (85), Medicine +2 (62)
Paralyzing Palm
Level 19
Sneak +15 (100), Repair +3 (65), Medicine +2 (64)
Intense Training (AG)
Level 20
Repair +20 (85)
Grim Reaper's Sprint
Ant Sight
Power Armor Training
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