Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Lockpick, Repair, and Science
Level 2
Lockpick +8 (40), Repair +2 (40), Explosives +8 (25), Science +1 (39)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Barter +20 (27)
Thief
Ant Might
Level 4
Small Guns +5 (22), Barter +15 (42)
Educated
Level 5
Small Guns +18 (40), Medicine +5 (30)
Comprehension
Level 6
Sneak +18 (40), Medicine +5 (35)
Toughness
Level 7
Energy Weapons +18 (35), Medicine +5 (40)
Gunslinger
Level 8
Energy Weapons +5 (40), Speech +18 (25)
Commando
Level 9
Speech +15 (40), Big Guns +8 (25)
Strong Back
Level 10
Explosives +8 (33), Big Guns +15 (40)
Scrounger
Level 11
Explosives +7 (40), Melee Weapons +16 (35)
Finesse
Level 12
Unarmed +18 (35), Melee Weapons +5 (40)
Sniper
Level 13
Unarmed +5 (40), Repair +18 (60)
Life Giver
Level 14
Lockpick +5 (50), Repair +9 (69), Science +9 (50)
Mysterious Stranger
Level 15
Small Guns +10 (50), Repair +3 (72), Science +10 (60)
Fast Metabolism
Level 16
Repair +3 (75), Medicine +20 (60)
Cyborg
Level 17
Sneak +2 (42), Lockpick +10 (60), Unarmed +2 (42), Speech +2 (42), Repair +1 (76), Explosives +2 (42), Melee Weapons +2 (42), Big Guns +2 (42)
Action Boy/Girl
Level 18
Sneak +2 (44), Small Guns +2 (52), Energy Weapons +2 (52), Lockpick +2 (62), Speech +1 (43), Repair +2 (78), Explosives +2 (44), Barter +2 (44), Science +2 (62), Melee Weapons +2 (44), Medicine +2 (62), Big Guns +2 (44)
Better Criticals
Level 19
Sneak +2 (46), Small Guns +2 (54), Energy Weapons +2 (54), Unarmed +2 (44), Speech +2 (45), Repair +2 (80), Explosives +2 (46), Barter +2 (46), Science +2 (64), Melee Weapons +2 (46), Medicine +1 (63), Big Guns +2 (46)
Chemist
Level 20
Sneak +4 (50), Small Guns +6 (60), Energy Weapons +6 (60), Speech +5 (50), Big Guns +2 (48)
Grim Reaper's Sprint
Level 21
Unarmed +6 (50), Repair +3 (83), Explosives +4 (50), Barter +4 (50), Melee Weapons +4 (50), Big Guns +2 (50)
Explorer
Level 22
Sneak +5 (55), Small Guns +5 (65), Speech +5 (55), Repair +2 (85), Barter +5 (55), Science +1 (65)
Concentrated Fire
Level 23
Unarmed +5 (55), Repair +3 (88), Explosives +5 (55), Melee Weapons +5 (55), Big Guns +5 (55)
Lawbringer
Level 24
Sneak +4 (69), Unarmed +4 (59), Speech +4 (59), Explosives +3 (58), Barter +2 (57), Melee Weapons +4 (59), Big Guns +2 (57)
Silent Running
Level 25
Sneak +1 (70), Energy Weapons +2 (62), Unarmed +1 (60), Speech +2 (61), Explosives +4 (62), Barter +5 (62), Melee Weapons +3 (62), Big Guns +5 (62)
Light Step
Level 26
Energy Weapons +3 (65), Lockpick +3 (65), Unarmed +5 (65), Speech +4 (65), Barter +3 (65), Melee Weapons +3 (65), Medicine +2 (65)
Warmonger
Level 27
Small Guns +1 (66), Energy Weapons +2 (67), Lockpick +2 (67), Explosives +5 (67), Barter +2 (67), Science +2 (67), Melee Weapons +2 (67), Medicine +2 (67), Big Guns +5 (67)
Bloody Mess
Level 28
Small Guns +4 (70), Energy Weapons +1 (68), Lockpick +4 (71), Unarmed +3 (68), Speech +3 (68), Explosives +1 (68), Barter +1 (68), Science +3 (70), Melee Weapons +1 (68), Medicine +1 (68), Big Guns +1 (68)
Quantum Chemist
Level 29
Small Guns +2 (72), Energy Weapons +2 (70), Lockpick +1 (72), Unarmed +2 (70), Speech +2 (70), Repair +2 (90), Explosives +2 (70), Barter +4 (72), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Puppies!
Level 30
Sneak +2 (80), Energy Weapons +2 (80), Unarmed +2 (80), Speech +2 (90), Explosives +2 (80), Barter +2 (92), Science +5 (77), Melee Weapons +2 (78), Medicine +2 (74), Big Guns +2 (80)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)