Strength
5
 
Perception
10
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
25
 
Big Guns
7
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
78
 
Medicine
25
 
Melee Weapons
15
 
Repair
90
 
Science
80
 
Small Guns
43
 
Sneak
25
 
Speech
25
 
Unarmed
7
 
Ant Sight
Covert Ops
Educated
Intense Training (6)
Wired Reflexes
Level 1
ST 5 PE 8 EN 1 CH 6 IN 9 AG 6 LK 5
Small Guns, Explosives, and Repair
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Perception)
Ant Sight
Wired Reflexes
Covert Ops
Level 2
Repair +20 (60)
Intense Training (CH)
Level 3
Repair +20 (80)
Intense Training (CH)
Level 4
Repair +10 (90), Science +10 (38)
Educated
Level 5
Science +23 (61)
Intense Training (AG)
Level 6
Lockpick +4 (32), Science +19 (80)
Intense Training (AG)
Level 7
Lockpick +23 (55)
Intense Training (AG)
Level 8
Lockpick +23 (78)
Intense Training (CH)
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