Level 1
ST 3 PE 6 EN 4 CH 6 IN 8 AG 6 LK 7
Big Guns, Melee Weapons, and Unarmed
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Barkskin
Superior Defender
Level 2
Energy Weapons +8 (40), Barter +11 (41)
Intense Training (IN)
Level 3
Energy Weapons +1 (42), Lockpick +6 (42), Explosives +9 (42), Medicine +4 (41)
Intense Training (LK)
Level 4
Sneak +2 (33), Small Guns +8 (42), Repair +5 (42), Science +2 (42), Melee Weapons +2 (44), Medicine +1 (42)
Intense Training (ST)
Level 5
Sneak +9 (42), Speech +11 (44)
Intense Training (CH)
Level 6
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (44), Repair +2 (44), Explosives +2 (44), Science +2 (44), Medicine +2 (44), Big Guns +2 (44)
Toughness
Level 7
Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Repair +2 (46), Explosives +2 (46), Barter +2 (46), Science +2 (46), Melee Weapons +2 (46), Medicine +2 (46), Big Guns +2 (46)
Fortune Finder
Level 8
Sneak +2 (46), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +2 (46), Speech +2 (46), Explosives +2 (48), Barter +2 (48), Melee Weapons +2 (48), Medicine +2 (48), Big Guns +2 (48)
Commando
Level 9
Sneak +2 (48), Small Guns +2 (48), Energy Weapons +2 (50), Unarmed +2 (48), Speech +2 (48), Repair +2 (48), Explosives +2 (50), Barter +2 (50), Science +2 (48), Big Guns +2 (50)
Scrounger
Level 10
Sneak +2 (50), Small Guns +2 (50), Lockpick +2 (50), Unarmed +2 (50), Speech +2 (50), Repair +2 (50), Barter +2 (52), Science +2 (50), Melee Weapons +2 (50), Medicine +2 (50)
Finesse
Level 11
Sneak +2 (54), Small Guns +2 (54), Energy Weapons +2 (52), Lockpick +2 (52), Repair +2 (52), Explosives +2 (52), Science +2 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (52)
Intense Training (AG)
Level 12
Energy Weapons +2 (54), Lockpick +2 (54), Speech +2 (52), Repair +2 (54), Explosives +2 (54), Barter +2 (54), Science +2 (54), Melee Weapons +2 (54), Medicine +2 (54), Big Guns +2 (54)
Sniper
Level 13
Unarmed +4 (54), Speech +2 (54), Barter +2 (56), Science +6 (60), Medicine +6 (60)
Silent Running
Level 14
Small Guns +2 (56), Lockpick +2 (56), Unarmed +2 (56), Speech +2 (56), Repair +2 (56), Explosives +2 (56), Barter +2 (58), Melee Weapons +2 (56), Big Guns +4 (58)
Cyborg
Level 15
Lockpick +4 (60), Repair +4 (60), Explosives +4 (60), Barter +2 (60), Melee Weapons +4 (60), Big Guns +2 (62)
Intense Training (EN)
Level 16
Small Guns +4 (60), Lockpick +2 (62), Unarmed +2 (60), Speech +4 (60), Explosives +2 (62), Barter +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Better Criticals
Level 17
Lockpick +2 (64), Repair +4 (64), Explosives +2 (64), Barter +2 (64), Science +4 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (64)
Action Boy/Girl
Level 18
Small Guns +4 (64), Energy Weapons +2 (66), Unarmed +4 (64), Speech +4 (64), Explosives +2 (66), Barter +2 (66), Big Guns +2 (66)
Concentrated Fire
Level 19
Sneak +2 (66), Small Guns +2 (66), Lockpick +2 (66), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Barter +2 (68), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66)
Lawbringer
Level 20
Sneak +2 (68), Small Guns +2 (68), Energy Weapons +2 (68), Lockpick +2 (68), Repair +2 (68), Explosives +2 (68), Science +2 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +2 (68)
Grim Reaper's Sprint
Level 21
Small Guns +2 (70), Energy Weapons +2 (70), Lockpick +2 (70), Repair +2 (70), Explosives +2 (70), Barter +2 (70), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Chem Resistant
Level 22
Sneak +2 (70), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +4 (70), Speech +4 (70), Explosives +2 (72), Barter +2 (72), Big Guns +2 (72)
Deep Sleep
Level 23
Sneak +2 (72), Small Guns +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Barter +2 (74), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +2 (74)
Quantum Chemist
Level 24
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +2 (74), Lockpick +2 (74), Speech +2 (74), Repair +2 (74), Explosives +2 (74), Science +2 (74), Melee Weapons +2 (74), Medicine +2 (74)
Puppies!
Level 25
Sneak +1 (75), Small Guns +1 (75), Energy Weapons +2 (76), Lockpick +2 (76), Unarmed +3 (75), Speech +1 (75), Repair +1 (75), Explosives +2 (76), Barter +2 (76), Science +1 (75), Melee Weapons +1 (75), Medicine +1 (75), Big Guns +2 (76)
Paralyzing Palm
Level 26
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +2 (78), Lockpick +2 (78), Unarmed +1 (78), Speech +1 (76), Repair +1 (76), Explosives +2 (78), Barter +2 (78), Science +1 (76), Melee Weapons +1 (76), Medicine +3 (78), Big Guns +2 (80)
Intense Training (EN)
Level 27
Energy Weapons +2 (80), Lockpick +2 (80), Repair +4 (80), Explosives +2 (80), Barter +2 (80), Science +2 (78), Melee Weapons +4 (80), Medicine +2 (80)
Gunslinger
Level 28
Sneak +4 (80), Small Guns +4 (80), Unarmed +2 (82), Speech +4 (80), Barter +2 (82), Science +2 (80), Big Guns +2 (84)
Intense Training (EN)
Level 29
Energy Weapons +4 (84), Lockpick +4 (84), Explosives +4 (84), Barter +2 (84), Melee Weapons +2 (82), Medicine +4 (84)
Ninja