Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
8
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
26
 
Melee Weapons
22
 
Repair
42
 
Science
34
 
Small Guns
30
 
Sneak
22
 
Speech
8
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 8 PE 7 EN 5 CH 1 IN 3 AG 8 LK 8
Lockpick, Repair, and Science
Bobblehead (Medicine)
Level 2
Small Guns +2 (24), Lockpick +5 (40), Repair +3 (32), Science +3 (32)
Intense Training (IN)
Level 3
Small Guns +6 (30), Repair +8 (42)
Intense Training (IN)
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