Strength
2
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.0
 
Skill Points
22
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
11
 
Repair
35
 
Science
38
 
Small Guns
60
 
Sneak
25
 
Speech
50
 
Unarmed
17
 
Educated
Gun Nut (2)
Level 1
ST 2 PE 5 EN 5 CH 1 IN 9 AG 9 LK 9
Small Guns, Speech, and Lockpick
Level 2
Small Guns +5 (50), Speech +14 (38)
Gun Nut
Level 3
Small Guns +5 (60), Lockpick +2 (34), Speech +12 (50)
Gun Nut
Level 4
Lockpick +6 (40), Science +13 (38)
Educated
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