Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
13
 
Energy Weapons
50
 
Explosives
25
 
Lockpick
21
 
Medicine
50
 
Melee Weapons
13
 
Repair
30
 
Science
43
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
13
 
Swift Learner (2)
Level 1
ST 5 PE 9 EN 5 CH 5 IN 9 AG 5 LK 2
Energy Weapons, Science, and Medicine
Bobblehead (Medicine)
Level 2
Energy Weapons +7 (43), Explosives +4 (25), Science +4 (40), Medicine +4 (50)
Swift Learner
Level 3
Energy Weapons +7 (50), Repair +9 (30), Science +3 (43)
Swift Learner
Would you like to comment? Sign up for new account, or sign in if you are already a member.