Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
9
 
Action Points
106
 
Carry Weight
260
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
370
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
70
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
69
 
Lockpick
60
 
Medicine
60
 
Melee Weapons
40
 
Repair
70
 
Science
80
 
Small Guns
80
 
Sneak
80
 
Speech
59
 
Unarmed
27
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Power Armor Training
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 4 CH 4 IN 9 AG 7 LK 7
Repair, Small Guns, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Unarmed)
Bobblehead (Speech)
Barkskin
Wired Reflexes
Hematophage
Rad Regeneration
Power Armor Training
Ant Sight
Big Book of Science => Science +1 (37)
Level 2
Energy Weapons +6 (36), Explosives +6 (36), Big Guns +8 (34)
Lady Killer/Black Widow
Level 3
Repair +10 (62), Melee Weapons +10 (37)
Intense Training (LK)
Level 4
Barter +20 (47)
Educated
Level 5
Lockpick +23 (54)
Comprehension
Level 6
Energy Weapons +6 (43), Explosives +6 (43), Medicine +4 (41), Big Guns +7 (42)
Bloody Mess
Level 7
Science +22 (60), Melee Weapons +1 (38)
Toughness
Level 8
Sneak +10 (58), Speech +13 (40)
Commando
Level 9
Energy Weapons +5 (48), Explosives +6 (49), Medicine +7 (48), Big Guns +5 (47)
Scrounger
Level 10
Sneak +12 (70), Small Guns +11 (59)
Finesse
Level 11
Lockpick +6 (60), Explosives +5 (54), Medicine +12 (60)
Strong Back
Level 12
Energy Weapons +10 (58), Big Guns +13 (60)
Silent Running
Level 13
Small Guns +11 (70), Repair +2 (64), Science +10 (70)
Sniper
Level 14
Energy Weapons +2 (70), Speech +9 (49), Repair +6 (70), Explosives +6 (60)
Cyborg
Level 15
Speech +10 (59), Barter +13 (60)
Intense Training (ST)
Level 16
Explosives +3 (63), Barter +10 (70), Big Guns +10 (70)
Better Criticals
Level 17
Small Guns +10 (80), Explosives +3 (66), Science +10 (80)
Action Boy/Girl
Level 18
Energy Weapons +10 (80), Explosives +3 (69), Big Guns +10 (80)
Concentrated Fire
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