Strength
2
 
Perception
3
 
Endurance
7
 
Charisma
10
 
Intelligence
3
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.0
 
Skill Points
13
 
Barter
42
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
28
 
Melee Weapons
11
 
Repair
13
 
Science
13
 
Small Guns
17
 
Sneak
17
 
Speech
42
 
Unarmed
21
 
Level 1
ST 2 PE 3 EN 7 CH 10 IN 3 AG 5 LK 10
Speech, Medicine, and Barter
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