Strength
7
 
Perception
9
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
17
 
Melee Weapons
32
 
Repair
32
 
Science
17
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
15
 
Level 1
ST 7 PE 9 EN 6 CH 5 IN 7 AG 5 LK 1
Energy Weapons, Melee Weapons, and Repair
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