Strength
9
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
360
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
35
 
Big Guns
28
 
Energy Weapons
34
 
Explosives
29
 
Lockpick
84
 
Medicine
47
 
Melee Weapons
50
 
Repair
65
 
Science
45
 
Small Guns
80
 
Sneak
70
 
Speech
35
 
Unarmed
23
 
Ant Might
Commando
Comprehension
Educated
Finesse
Intense Training (7)
Sniper
Level 1
ST 6 PE 6 EN 5 CH 2 IN 9 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Sneak +3 (36), Small Guns +3 (36), Energy Weapons +1 (19), Lockpick +3 (36), Speech +1 (11), Repair +2 (26), Explosives +2 (20), Barter +1 (11), Melee Weapons +3 (21)
Intense Training (LK)
Level 3
Sneak +4 (40), Small Guns +4 (40), Lockpick +4 (40), Repair +5 (31), Science +1 (25), Medicine +1 (25)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 4
Sneak +5 (45), Small Guns +5 (45), Energy Weapons +1 (20), Lockpick +5 (45), Repair +2 (35), Melee Weapons +2 (25)
Educated
Level 5
Sneak +5 (52), Small Guns +5 (52), Lockpick +5 (50), Repair +5 (40), Science +3 (30)
Intense Training (AG)
Level 6
Small Guns +1 (53), Energy Weapons +5 (25), Repair +5 (45), Melee Weapons +5 (30), Medicine +3 (40), Big Guns +4 (20)
Comprehension
Level 7
Sneak +3 (55), Small Guns +2 (55), Lockpick +5 (55), Repair +5 (50), Melee Weapons +8 (38)
Intense Training (LK)
Level 8
Sneak +5 (60), Small Guns +5 (60), Lockpick +5 (60), Repair +5 (55), Melee Weapons +2 (40), Big Guns +1 (21)
Commando
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Nikola Tesla and You => Energy Weapons +2 (27)
Duck and Cover! => Explosives +2 (22)
Bobblehead (Strength)
Level 9
Sneak +3 (66), Small Guns +5 (66), Energy Weapons +2 (30), Lockpick +5 (66), Science +5 (36), Melee Weapons +3 (46)
Intense Training (LK)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Lying, Congressional Style => Speech +2 (14)
Ant Might
Bobblehead (Luck)
Level 10
Sneak +4 (70), Small Guns +4 (70), Repair +4 (60), Explosives +2 (25), Barter +3 (15), Science +4 (40), Melee Weapons +2 (50)
Finesse
Level 11
Small Guns +5 (75), Lockpick +4 (70), Repair +5 (65), Science +5 (45), Medicine +4 (45)
Intense Training (EN)
Level 12
Small Guns +2 (77), Speech +11 (25), Barter +10 (25)
Sniper
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Lockpick)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Pugilism Illustrated => Unarmed +2 (23)
Level 13
Small Guns +3 (80), Speech +10 (35), Barter +10 (35)
Intense Training (PE)
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