Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
95
 
Big Guns
94
 
Energy Weapons
96
 
Explosives
94
 
Lockpick
92
 
Medicine
96
 
Melee Weapons
96
 
Repair
96
 
Science
96
 
Small Guns
96
 
Sneak
96
 
Speech
94
 
Unarmed
96
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Lawbringer
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Rad Tolerance
Robotics Expert
Silent Running
Size Matters (3)
Sniper
Solar Powered
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 1 IN 9 AG 6 LK 8
Speech, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +6 (37), Repair +3 (42), Explosives +6 (22), Medicine +4 (38)
Intense Training (AG)
Rad Regeneration
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Level 3
Speech +15 (41), Repair +5 (60)
Intense Training (PE)
Bobblehead (Strength)
Ant Sight
Level 4
Speech +19 (60), Explosives +1 (30)
Educated
Bobblehead (Speech)
Wired Reflexes
Barkskin
Hematophage
Level 5
Speech +10 (80), Repair +5 (65), Explosives +5 (35), Science +3 (40)
Comprehension
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 6
Small Guns +2 (35), Lockpick +21 (75)
Toughness
Level 7
Science +23 (63)
Bloody Mess
Level 8
Small Guns +1 (36), Explosives +10 (55), Science +12 (75)
Strong Back
Level 9
Sneak +7 (40), Small Guns +11 (47), Explosives +5 (60)
Commando
Level 10
Small Guns +23 (70)
Finesse
Bobblehead (Energy Weapons)
Level 11
Sneak +10 (50), Small Guns +10 (80), Medicine +3 (44)
Size Matters
Covert Ops
Power Armor Training
Level 12
Small Guns +7 (90), Energy Weapons +6 (39), Lockpick +2 (80), Science +2 (80), Medicine +6 (50)
Silent Running
Level 13
Sneak +10 (70), Energy Weapons +1 (40), Repair +12 (77)
Robotics Expert
Ghoul Ecology
Superior Defender
Level 14
Sneak +3 (73), Energy Weapons +10 (60), Medicine +10 (60)
Cyborg
Punga Power!
Level 15
Sneak +7 (80), Energy Weapons +13 (73), Repair +3 (80)
Lawbringer
Level 16
Energy Weapons +17 (90), Repair +6 (86)
Better Criticals
Level 17
Sneak +10 (90), Repair +4 (90), Medicine +9 (69)
Action Boy/Girl
Auto Expert
Booster Shot
Pitt Fighter
Level 18
Explosives +10 (70), Medicine +11 (80), Big Guns +2 (48)
Sniper
Level 19
Melee Weapons +21 (50), Big Guns +2 (65)
Size Matters
Level 20
Unarmed +3 (34), Melee Weapons +20 (70)
Grim Reaper's Sprint
Level 21
Unarmed +13 (47), Melee Weapons +10 (80)
Life Giver
Level 22
Unarmed +23 (70)
Entomologist
Level 23
Explosives +10 (80), Barter +3 (24), Science +10 (90)
Size Matters
Xenotech Expert
Level 24
Unarmed +10 (80), Barter +13 (37)
Solar Powered
Level 25
Lockpick +3 (83), Melee Weapons +10 (90), Medicine +10 (90)
Explorer
Level 26
Lockpick +7 (90), Explosives +10 (90), Barter +6 (43)
Nerves of Steel
Level 27
Unarmed +10 (90), Barter +3 (46), Big Guns +10 (90)
Warmonger
Level 28
Barter +23 (69)
Rad Absorption
Level 29
Repair +5 (95), Barter +11 (80), Science +2 (92), Medicine +5 (95)
Rad Tolerance
Level 30
Sneak +4 (96), Small Guns +4 (96), Energy Weapons +4 (96), Unarmed +2 (96), Repair +1 (96), Explosives +2 (94), Barter +1 (95), Science +4 (96), Medicine +1 (96)
Almost Perfect
Would you like to comment? Sign up for new account, or sign in if you are already a member.