Level 1
ST 3 PE 8 EN 9 CH 1 IN 9 AG 4 LK 6
Unarmed, Sneak, Explosives
Level 2
Unarmed +12 (50), Sneak +7 (37)
Intense Training (AG)
Ant Sight
Bobblehead (Intelligence)
Bobblehead (Perception)
Level 3
Sneak +10 (47), Explosives +10 (50)
Intense Training (ST)
Level 4
Unarmed +3 (53), Sneak +7 (54), Explosives +10 (60)
Educated
Level 5
Lockpick +10 (35), Unarmed +7 (65), Sneak +6 (60)
Iron Fist
Bobblehead (Endurance)
Level 6
Energy Weapons +5 (30), Lockpick +15 (50), Unarmed +3 (75)
Iron Fist
Level 7
Energy Weapons +5 (35), Unarmed +15 (95), Barter +3 (10)
Iron Fist
Bobblehead (Unarmed)
Level 8
Lockpick +3 (53), Sneak +10 (70), Explosives +10 (70)
Toughness
Level 9
Lockpick +3 (56), Sneak +10 (80), Explosives +10 (80)
Bloody Mess
Level 10
Lockpick +1 (57), Science +11 (36), Medicine +11 (36)
Finesse
Level 11
Lockpick +1 (58), Science +11 (47), Medicine +11 (47)
Demolition Expert
Level 12
Science +13 (60), Medicine +10 (57)
Demolition Expert
Level 13
Energy Weapons +3 (38), Lockpick +17 (75), Medicine +3 (60)
Demolition Expert
Level 14
Energy Weapons +12 (60), Repair +11 (36)
Cyborg
Bobblehead (Agility)
Level 15
Lockpick +1 (76), Speech +3 (10), Repair +14 (50), Big Guns +5 (30)
Silent Running
Bobblehead (Sneak)
Level 16
Energy Weapons +9 (69), Lockpick +4 (80), Repair +10 (60)
Better Criticals
Level 17
Energy Weapons +1 (70), Lockpick +10 (90), Repair +2 (62), Explosives +10 (90)
Robotics Expert
Bobblehead (Lockpick)
Bobblehead (Explosives)
Level 18
Energy Weapons +5 (75), Repair +18 (80)
Paralyzing Palm
Level 19
Energy Weapons +15 (90), Repair +8 (88)
Size Matters
Level 20
Repair +2 (90), Big Guns +21 (66)
Solar Powered
Bobblehead (Energy Weapons)
Bobblehead (Repair)