Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
19
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
40
 
Medicine
38
 
Melee Weapons
22
 
Repair
30
 
Science
42
 
Small Guns
16
 
Sneak
15
 
Speech
40
 
Unarmed
19
 
Comprehension
Intense Training (2)
Rad Regeneration
Level 1
ST 6 PE 7 EN 5 CH 6 IN 8 AG 4 LK 4
Speech, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +1 (35), Speech +3 (35), Repair +4 (25), Explosives +6 (25), Science +2 (38), Melee Weapons +2 (19)
Intense Training (LK)
Level 3
Small Guns +1 (16), Energy Weapons +1 (20), Lockpick +3 (38), Speech +3 (38), Explosives +3 (28), Science +2 (40), Melee Weapons +1 (20), Medicine +4 (35)
Intense Training (AG)
Rad Regeneration
Level 4
Lockpick +2 (40), Speech +2 (40), Repair +5 (30), Explosives +2 (30), Science +2 (42), Melee Weapons +2 (22), Medicine +3 (38)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Pugilism Illustrated => Unarmed +2 (17)
Pugilism Illustrated => Unarmed +2 (19)
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